THE CORE OF THIS GAME IS TO CREATE A POTION AS PER THE ORDER AT THE BOTTEM RIGHT. MIX DIFFERENT INGREDIENTS TO MAKE A NEW POTION, CHECK THE DETAILS OF POTION BY CLICKING ON THE CHECK BUTTEN AND SELL IT.
when i test the sensitivity in unity then it is slow but after build the sensitivity changes for different platform. does anyone know solution of this problem.
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when i test the sensitivity in unity then it is slow but after build the sensitivity changes for different platform. does anyone know solution of this problem.
I use Godot engine for me (a beginner in gamedev) it is much easier